fle.s

Floating-Point Less Than or Equal Single-Precision

This instruction is defined by:

Encoding

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Synopsis

The fle.s instruction writes 1 to xd if fs1 is less than or equal to fs2, and 0 otherwise. If either operand is NaN, the result is 0 (not equal). If either operand is a NaN (signaling or quiet), the invalid flag is set. Positive zero and negative zero are considered equal.

Access

M HS U VS VU

Always

Always

Always

Always

Always

Decode Variables

Bits<5> fs2 = $encoding[24:20];
Bits<5> fs1 = $encoding[19:15];
Bits<5> xd = $encoding[11:7];

Execution

  • Pruned, XLEN == 64

  • Original

check_f_ok($encoding);
Bits<32> sp_value_a = F[fs1][31:0];
Bits<32> sp_value_b = F[fs2][31:0];
Bits<1> sign_a = sp_value_a[31];
Bits<1> sign_b = sp_value_b[31];
if (is_sp_nan?(sp_value_a) || is_sp_nan?(sp_value_b)) {
  set_fp_flag(FpFlag::NV);
  X[xd] = 0;
} else {
  if (sign_a != sign_b) {
    X[xd] = sign_a == 1) || ((sp_value_a[30:0] | sp_value_b[30:0]) == 0 ? 1 : 0;
  } else {
    X[xd] = sp_value_a == sp_value_b) || (sign_a ^ ((sp_value_a < sp_value_b) ? 1 : 0 == 1) ? 1 : 0;
  }
}
check_f_ok($encoding);
Bits<32> sp_value_a = F[fs1][31:0];
Bits<32> sp_value_b = F[fs2][31:0];
Bits<1> sign_a = sp_value_a[31];
Bits<1> sign_b = sp_value_b[31];
if (is_sp_nan?(sp_value_a) || is_sp_nan?(sp_value_b)) {
  set_fp_flag(FpFlag::NV);
  X[xd] = 0;
} else {
  if (sign_a != sign_b) {
    X[xd] = sign_a == 1) || ((sp_value_a[30:0] | sp_value_b[30:0]) == 0 ? 1 : 0;
  } else {
    X[xd] = sp_value_a == sp_value_b) || (sign_a ^ ((sp_value_a < sp_value_b) ? 1 : 0 == 1) ? 1 : 0;
  }
}

Exceptions

This instruction may result in the following synchronous exceptions:

  • IllegalInstruction